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ART & ART-RELATED CAREERS ------------------------------------------------------------------------ The business of Art is a big business. It's a varied business, and it is a business that needs quality and excellence. The outlines in each of the following categories are brief because each area, in whatever place it is found, will have a somewhat different job description. The variety of jobs are illustrated in different art areas so that someone entering the art field will have a broader choice and clearer picture of how their particular background in art training can be used. Then, it is up to the person looking for work in the business world of art to get into the field and decide what areas he or she wants to explore and contribute to. ADVERTISING Art Director: The role of the Art Director in advertising is a most important one in the field, and it is the most widely held art career in the business. The ability to maintain a steady, creative working relationship with a copywriter is required for this job. As a team, they develop and design advertising campaigns based on demographic market research. This research tells them at what kind of audience to aim their campaign. Then they apply their creative intuition and imagination in order to find original ways to execute their advertising. Once developed, the campaign must be approved by the account executive and the creative director. Then it is presented to the client. The art director executes the final ad using type with illustration by an artist of his choice. Copywriter: The strict art career in advertising is that of the Art Director, but a Copywriter's job - dealing with words and writing - is strongly connected to design and visuals. People who write copy are not necessarily writers. Often some of the best copywriters are those whose backgrounds are in commercial art. The copywriter creates the words that accompany the pictures in print advertisements and television visuals. The copywriter is expected to come up with concepts that include both copy and visuals either alone or in working with an art director. It is valuable for a copywriter to know the ins and outs of print production (newspapers, magazines and annual reports) as well as the production aspects of film, radio & video tape. Layout Artist: Layout Artists create the visual aspects of advertising in magazine and newspaper ads, television commercials, and product packaging. They select photographs, draw illustrations, and decide on the colors and style of type to be used. They also prepare samples of art work for account executives who are planning advertising campaigns with clients and prospective clients. Mechanical Artist: Using materials received from the Art Director, the person who prepares art for reproduction must be able to follow accurately the art director'sinstructions. With these materials, a mechanical is prepared. This is done by pasting up type and pictures on an illustration board. Sometimes the mechanical artist is asked to execute design elements as well. When finished, the mechanical must appear exactly as the ad will look when reproduced. One who does paste ups and mechanicals must have excellent manual dexterity, drafting skills, and eye for spacing type, thorough knowledge of reproduction techniques, and the ability to work with painstaking precision. Photographer: See Section on "Photography". Letterer: The letterer must understand and execute both built-up and calligraphic letter forms and be able to design new lettering. Knowledge of the history of lettering is necessary. In most instances, the letterer would work on a free lance basis. Absolute precision, expert draftsmanship, and a highly refined sense of proportion, letterspacing, and the inter-relationships of words and letters are required. Illustrator: See Section on "Illustration". ARCHITECTURE Architect: An architect designs buildings and other structures - anything from a private home to a large office building or an entire city's re-development. He/she must oversee all phases of the project from initial idea to completed structure, and must solve complex, technical problems while retaining artistic design. Architectural Graphic Designer: Working with architects, this artist uses type and color to design the graphic symbols that identify buildings. Depending on the purpose of a building or complex of buildings, he may also design presentation brochures, stationery, marquees, or shopping bags. The job requires color reproduction skill, a knowledge of typography, and an understanding of contemporary architecture and building materials. Architectural Renderer: This artist creates a realistic, accurate drawing or painting of a building or interior for presentation by the architect to the client. The renderer usually works for an architectural firm, but he might also deal with city planners and independent site developers. Among the basic skills necessary is the ability to accurately pictorials building and indoor furnishing materials in pen and ink, colored pencil, and watercolor. Precise drawing and painting are required, as well as attractive architectural lettering. Landscape Architects: Landscape Architects design the built environment of our neighborhoods, towns and cities while they protect and manage the natural environment of our forests, fields, rivers, and coasts. They have a special commitment to improving the quality of our lives through the best design of places for people. ART THERAPY Art Therapists: Talented art students who don't want to isolate themselves in a studio, who want to work with people as well as art, and who have a lot of patience, can be trained to help the emotionally disturbed as part of a therapeutic team headed by a psychiatrist. The Art Therapist must be both artist and practitioner to fulfill the functions which legitimately lie within the range of the profession. They work with people of all ages with varying degrees of functional or organic impairment, or with normal populations in schools and growth centers. They may practice with individuals, groups and/or families in the following clinical, educational or rehabilitative settings: private psychiatric hospitals and clinics, metal health centers, geriatric centers and prisons. Other work in private or public schools and institutions for emotionally disturbed, deaf, blind, physically handicapped and disabled children. A few therapists work with the terminally ill. FASHION Fashion Designers: Fashion and clothing designers create new styles or adjust and change existing styles. They may work in men's, women's, or children's clothing design. Designers work with sketches or directly with fabric in creating a design. They must understand color, fabrics, production processes and costs, as well as the public's tastes and preferences. Many designers work on one type of apparel such as sports clothes or evening wear. People who want a career in designing often take any job they can in the fashion field to get a start. The field is popular and always has more new talent than it can adequately support. Fashion Illustrators: Fashion illustrators draw models wearing the latest fashions. they also do accessories such as gloves, handbags and hats. Their art work appears in catalogs, newspapers, magazines and television commercials. Most are free-lancers. Others are staff members of clothing manufacturers, fashion designers, mail-order firms or department stores. A definitive style and excellent technique are required. Fashion Art Director: The fashion art director is employed by an advertising agency which may be devoted solely to fashion, producing ads showing fashion items for department stores and for fabric, jewelry, or clothing manufacturers. This art director must choose photographs, models and illustrators with whom to work in the production stage of the ad. The fashion art director sees the ad through the reproduction phase, using type and layout. A concern for what is "au-courant" in dress is necessary. Fabric Designer: Fabric designers are the ones who create the printed patterns that appear on dress fabrics, blouses, scarves, upholstery, curtains and dozens of other things we wear or buy for our homes. They may also create wallpaper, develop decorative patterns on wall and floor tiles, and design rugs, knitted and embroidered fabrics, shower curtains, lamp shades, towels, linens for the bedroom and dining room, wrapping paper, decorative screens and wall hangings, wallboard and any surface that might be enriched by design. FILM & TELEVISION Visual artists who go into this area should be trained in communications or media arts programs in addition to art. Art Director: The film art director is responsible for the authenticity of sets, costumes, props, and locations - and sometimes for the design itself. The job requires all that the theater set designer's job requires plus knowledge of motion picture history and technique. TV Electronic Designer: This designer explores the use of video tape, computers and advanced electronics in pursuit of making a cohesive film. He must have a thorough knowledge of the latest in electronics technology, and he must be imaginative and resourceful in applying this knowledge to new approached in this field. He may work on a free-lance basis or in a small group. Animator: Careers in animation are a blending of the disciplines of graphic arts and film. Designers and illustrators often create the still visuals. From this, the animator creates the movement, i.e., gives life or "animation" to the character. The illustration and design skills are most important to the creation of characters that will animate well. Serious animation professionals are fine graphic artists, as well as creative film makers. FINE ART If you plan to devote your life to fine art - painting, drawing, sculpture, printmaking - be prepared for lots of public curiosity, but not much understanding. It takes real courage to become a fine artist. This is the toughest of all art careers. The Fine Arts attract special kinds of people. Usually they are people who have rejected traditional career goals such a economic security and regular advancement through a structure. They are people who have opted for a different style of living, where personal exploration and self-discovery become the first priority. Although the market for fine art encompasses greater areas, a real market for the work is very limited, so it's important for us to point out that fine arts should not be a field one enters to "make money". The intention here is not to discourage anyone, but rather to emphasize the point that a career in the fine arts might necessitate the consideration of an additional career as a means of support. Some artist have been known to take special commercial assignments that might meet the needs of a magazine or newspaper. For others, teaching is a way to pay the rent. Most artists sell la few pieces through personal or professional contacts. Galleries handle a limited number of artists. Few artists are selected to exhibit, although most galleries willingly look at slides of their work. For these few, any sales made by the gallery provide the income for the artist. The best galleries pay the artist a monthlystipend to help continue work. Fine artists who use film or video tape to make their personal statements have possible outlets in commercial theater for their work, depending on the content of the film. Other resources open to the artist are various kinds of government and private grants: Fulbright Scholarships, National Council of the Arts Grants and Guggenheim Fellowships. If a student is interested in a career in the fine arts, it would be wise to speak with an advisor in the colleges or art schools you might be considering. They may be able to work out a program that will best fit your personal needs, and give advice as to the best course of action. GRAPHIC DESIGN Graphic Designer The graphic designer often works on a free-lance basis designing magazines, ads, and promotional material. The job requires familiarity with type, color, layout and methods of reproduction. One must be able to work with illustrators, photographers, letterers, typesetters, and printers because a job must be supervised through every phase from rough sketch to final production. A high degree of organizational ability is necessary. Corporate Art Director: The corporate art director established an image for a company and maintains it in all printed work which represents the organization. Using type, design, and color, the artist devises a logotype or symbol which provides immediate recognition for the company. This may appear on business forms, stationery, brochures, delivery trucks, the office door or wall, in the lobby of the building, and on product packaging. Promotion Designer: This designer works for a specific company and designs the material necessary to sell the company's services or products, with the exception of consumer advertising. The output may include brochures, slide presentations, catalogues, posters and direct mailing pieces. He/she then assigns work to free-lance photographers, illustrators and letterers and must establish and maintain satisfactory working relationships with many others. One needs to be able to design, layout, create rough drawings, use type and color well, and be thoroughly familiar with production methods and reproduction techniques. Municipal Graphic Designer: This person designs signs and symbols for a city in order to make travel directions and locations clearly understood even to people unfamiliar with the city and its language. the work appears in parks, municipal buildings, on city vehicles, subway systems and in bus stations. Record Cover Designer: This designer does the graphic design of record album covers, designing the visual counterpart of the musical mood of the music. A design decision is arrived at with the input of the record company sales department, respecting wishes of the featured recording artist. This person must be aware of the current musical trends. Letterer: The letterer must understand and execute both build-up and calligraphic letter forms and be able to design new lettering. Knowledge of the history of lettering is necessary. In most instances, the letterer would work on a free-lance basis for advertising agencies, promotion departments, and package designers. With the increasing use of photographic typesetting, the need for letterers who can also design type is increasing. Absolute precision, expert draftsmanship, an a highly refined sense of proportion, letterspacing, and the interrelationships of words and letters are required. This job demands precision and very steady hands. Audio Visual Designer: In audio visual design, the artist generally creates educational or sales presentation. A client submits a script which must be illustrate with a series of drawings, collages, or typographic images calculated to reproduce well in slide form. These pictures symbolically or illustratively present the ideas put forth in the script. The designer sees the slides through the production phase, organizes them to follow the script, and adds the sound track necessary to complete the presentation. A talent for balancing imagery and sound, such as is required in film making, is important. ILLUSTRATION Illustrators are graphic artists. Their work appears in books, magazines, papers and television ads. They illustrate posters, calendars, greeting cards, and comic books. They draw pictures for soup can labels and cereal boxes. They illustrate catalogs, technical manuals, and medical texts. They draw for children's storybooks and school history books. Your style, your interests, and the "breaks" will determine what field of illustration you choose. Editorial Illustrator: Generally, this is free-lance work. The artist illustrates magazine and newspaper articles as well as advertisements. The art director and the illustrator decide which important point in the copy should be illustrated. The illustrator then executes a drawing, painting, or collage in unique personal style to illustrate the focal point of the copy. Product Illustrator: Most often this is free-lance work. the artist usually works with advertising agencies. In order to create a finished drawing or painting of a product, precision, drafting ability, and the capacity to render varied materials realistically are required. Stroyboard Illustrator: This illustrator may be employed in large ad agencies or may work free-lance. Taking the agency art director's roughs, he develops finished drawings for presentation of a potential TV commercial or industrial film to a client. This series of drawings, which illustrates the progress of the action, is called a storyboard. The appropriate dialogue is typed underneath each drawing. This gives the client an idea of how a film might look before the client undertakes the expense of production. This technique can also be used to illustrate a potential TV pilot. Since multiple drawings must be produced within a shortperiod of time, the artist must work rapidly and carefully, using economy of means to suggest detail. Cartooning: This field of illustration is familiar to everyone. There are as many variations in style as there are cartoonists. Each has a unique humorous or dramatic point of view and the ability to illustrate it in a direct and economical pen and ink technique. In most cases, the ability to write is essential. The cartoonist may do spot drawings or gag or satirical cartoons on a free-lance basis. He may have a staff job for a publication, or he may be syndicated as a comic strip artist or political cartoonist. In any case, the ability to sustain a high level of humor or drama over a long period of time is vital. Caricature: The caricaturist is primarily a free-lance artist who works for newspapers and magazines, but he may also be called upon to illustrate advertising. While similar to the cartoonist in skill, the caricaturist also has a special ability to emphasize facial and body features in a drawing in order to create a comic but completely recognizable drawing of a particular individual. Animation: The animator has grown in popularity with the tremendous burgeoning of the television medium, and there are many companies who produce for advertising agencies. Another area which we know well is in movies dealing, specifically with cartoon. There has been a new growth in the use of animation in full length features, as well as the continuing use of the cartoon material. Fashion Illustrators: Fashion Illustrators are among others who work only in one subject. They draw models wearing the latest fashions. They also do accessories such as gloves, handbags, and hats. Their art work appears in catalogs, newspapers, magazines, and television commercials. Most are free-lancers. Others are staff members of clothing manufacturers, fashion designers, mail-order firms, or department stores. Free-Lance Illustrators: Free-lance illustrators may do many kinds of art work or they may produce only one kind. Most illustrators do not start in staff positions doing illustrations. Many begin free-lance work right after graduation. Some may get staff jobs in related fields as they build up their portfolios. As a rule, illustrators work for many clients, instead of one company. They line up jobs and plan their work so that they will be busy but not rushed. Some artists call on art directors, show samples of their work, and get assignments. Other artists hire agents (called reps) to get work for them. Well-known free-lance illustrators have clients who come to them. Free-lancing is the aim of many illustrators. This work lets them do the kind of illustrations they like best and allows them to schedule their own work load. Many of them travel or do assignments such as develop a unique style and do only one kind of illustration such as animals, children, home furnishings, or fashions. Free-lancers do all the tasks of an assignment. They get the job, buy supplies, hire models, do the project (from rough sketch to finished illustration), and deliver it. Some have aides who fill in color or background, addlettering, or do other tasks. Some free-lancers have agents who acquire jobs for them to do. Technical Illustrators: Technical illustrators, who do most of their work in black and white, also use drafting tools and machines. Their work may consist of layouts showing how to install equipment, diagrams for wiring, or perspective and cutaway views of machines. They study blueprints, models, engineers' drawings and equipment to make sketches. They often use computer-aided design techniques. Medical Illustrators: Medical illustration is used in textbooks, magazines, charts, and advertising directed to the medical profession. This work demands both a scientific and an artistic knowledge of anatomy. Precise and accurate draftsmanship combined with a realistic style is necessary. Mural Designer: The primary application for the mural is in hotels, restaurants, and residences. One must have the ability to emulate various artistic styles. Excellent painting technique is required. One should approach this field with an education in fine art and art history. The muralist usually works with an interior designer. INDUSTRIAL DESIGN Industrial design is the imaginative development of manufactured products and product systems which satisfy the physical needs and psychological desires of people. Product Designer: Product design requires a background in art and engineering. This designer must know the proper application of specific materials to particular functions, and must be able to design a proud which performs well, is attractive to the consumer, and is economical to manufacture. Design ability, precision draftsmanship, model-building, and a knowledge of type and color are required. Package Designer: Most products need a package, and every package must be designed. The package creates graphic design in three dimensions. All new developments in materials that have an application to packaging must be studied. The ability to create new and different ways to package things is important. The package designer must be familiar with production and printing methods, and know how to use color and type for maximum effect in attracting a consumer to a product. He must be able to relate the package design to the nature of the product it holds. Precision drawing with tools and excellent lettering skills are required. Toy Designer: A toy designer must function in many areas. He must know something about the proper use of materials in relation to safety, durability, and ease of maintenance. He must possess mechanical skill and a love of gadgetry. He should be able to work with experts in the field of child psychology and be knowledgeable about the levels of skill development in children at specific ages. In addition, he must be able to use graphic design, type, mechanical drawing, and color effectively. Imagination and a sensitivity to color are specifically valuable. Furniture Designer: The pursuit of this profession requires some knowledge of the areas of architectural design, interior design, and carpentry. In addition, a furniture designer should be familiar with the history of furnishings, and should be aware of new developments in structural and decorative materials. Expertise in the use of color and textiles is necessary. INTERIOR & DISPLAY DESIGN Interior Designer: Interior designers used to be called interior decorators. But the profession is rapidly abandoning the work decorator. as you'll soon see, decoration is just one of the designer's responsibilities. Interior designers select and organize the furnishings of homes and offices, as well as hotels, banks, restaurants, hospital, schools and other public places. They determine what furnishings are needed, then decide where these will be located. They determine color schemes and choose furniture, fabrics, carpeting, wallpaper, lighting fixtures, and other items to fit into the plan. Designers prepare plans like those drawn by an architect, make sketches in color, and may even build scale models of fully furnished interiors to explain ideas to the client. Department Store Display Designer: Large department stores sometimes maintain a staff artist to design interior and window displays. In other cases, the work may be done on a free-lance basis. Mechanical drafting ability, carpentry skills, color study, and some knowledge of the history of art, furnishings and decoration are required. It is necessary to keep abreast of all new trends in textiles, furnishings and fine arts. Exhibit and Museum Display Designer: This kind of designer needs basic knowledge of graphic design, type, lettering, and color. Drafting, model building and carpentry skills are necessary. An understanding of architectural design is helpful, particularly in determining how best to move people through the display. A museum display designer must be able to design for any period in art history. An exhibit display designer must be versatile enough to produce displays for conventions, exhibits, and department stores to be used both inside and out-of-doors. MUSEUM Like a teaching job, a job in an art museum rarely involves producing art. Museums (like schools) are educational institutions that collect works of art, conduct research and teach people about art. The main teaching medium of the museum is the exhibition, rather than the classroom teaching, but organizing exhibitions is only one of may possible museum jobs. The most publicized figures in the museum field, of course, are Curators who buy works of art (or charm them away from wealthy collectors as gifts or legacies);assemble works of art for exhibitions; supervise the installation of these exhibits; write exhibition catalogs, which are becoming more and more elaborate these days, like small-scale art books; and lecture on the exhibitions they organize. PHOTOGRAPHY Photography is an art so new that artists still argue about whether photographs are really art. This debate will probably go on for years. But, we share the photographers conviction that a camera, like a brush or a pencil, is just one more tool for creating pictures. Advertising Photographer: This photographer works with an agency art director to fulfill the demands of a layout for the advertisement. The layouts may be for proposed magazine or newspaper page. It indicates all important details so the photographer has guidelines to create the finished photograph. The photographer hires models, finds locations for the photographs or helps design sets when necessary. Lighting, props, costumes are also essential parts of his/her responsibility. The technical and artistic skills to take e the photographs are, of course, the major responsibility. Fashion Photographer: The fashion photographer arranges and photographs fashion merchandise displayed on a model or in a still life situation. The most prestigious and imaginative work is done for fashion magazines, such as Vogue, Harper's Bazaar, etc., where pure fashion is often shown. Other work is done for department stores and advertising agencies to sell everything from cosmetics and clothes to fabrics and fashion furniture. News Photographer: Newspaper work is highly pressured. The photographer must be able to work under extraordinary conditions. For example, in scenes of human tragedy, and still maintain the objectivity necessary to spot a good shot and get it. Technique must be second nature so that the photographer can reach for the right camera and film in sometimes chaotic situations. Product Photographer: The product photographer specializes in taking a picture of a product for a client in such a way as to make it dramatically appealing. At the same time, the purpose of the product must be made clearly understood to the audience. The photographer may work for a magazine or for an advertiser; he may work in a studio or on location. Architectural Photographer: An architectural photographer photographs buildings and interiors. Contacts are usually made through architects. The photographs are used for annual reports and trade magazines. Architects often need photographs of work in progress from all angles. Magazines like "House Beautiful", "House and Garden", etc. often publish photographs by architectural photographers. Illustrative Photographer: This photographer is hired by magazines to illustrate stories, and by studios or agencies to illustrate brochures or annual reports sometime the work allows the artist to illustrate the point of an article by using innovative, experimental photography and darkroom techniques. PUBLICATION DESIGN Editorial Art Director: The Editorial Art Director works for magazines and newspapers. working in a format established with an editor or publisher, the artist must have the capacity to find the salient points of an article or story and conceptualize them with the illustrator or photographer who is hired to pictorialize the assignment. The editorial art director designs each page, balancing type, art, an photography. Book Designer: Expertise in the use of typography is required for this job. Book design requires t | |||||||||||||||||||||||
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RAGHAVA KALYANARAMAN GENERAL INFORMATION ADDRESS DATE OF BIRTH EDUCATION OTHER SPECIAL TRAINING/ SKILLS 64/1 1st Main, Jayamahal Extn., Bangalore 560 046. Karnataka Tel : +91-80-3336711 Pager 9624-285408 E-mail [email protected] Website: Http://www.Bangalorenet.com/cartoons/ 5th October 1980 Studying at present in the 12th Standard in the Bishop Cottons Boys School Bangalore, Karnataka - ISC board Major subjects : English, Physics, Chemistry, Mathematics and Computers Was specially trained by Intel to do digital caricatures using the latest computer hardware and software. ORGANISATIONS o Member of the Karnataka Cartoonists Association. o Founder Member of Cartoonists unanimous. o Member of the international Wisen Heimer cartoonists group. ACTIVITIES PUBLICATIONS WORKSHOPS/ TALKS ON-THE-SPOT o The Times of India - Illustrations and political cartoons. o The Asian Age - Comic strip called "HEY,STUDE!" weekly and pocket . cartoons. o The Indian Express - Pocket cartoons (Cartoon of the week) o The Indian Express - Comic strip called "LOKI" weekly. o Express Computers - A pocket cartoon o The Cult Magazine - A regular cartoon page o And other papers and magazines. o I was invited to speak to children at an Art and Craft workshop. o Designed and conducted a workshop of graduate students for KATHA on Translation of concepts into cartoons. o Conducted a hands-on workshop for TVS school in cartooning. o Was invited to address the assembly of Frank Anthony Public School, Bangalore. o Did on-the-spot caricaturing of over 100 people and contributed the proceeds to a charity organized by SOGA for the benefit of the opportunity section of Sophia High School. o Did on-the-spot caricaturing of over 120 people over two days for Oriflame promotion show. EXHIBITIONS o My cartoons were chosen to be exhibited in the State Youth center along with other cartoonists. o My cartoons were selected to be exhibited along with other leading cartoonists in different parts of Karnataka. o Was invited by the Information Division of Karnataka to represent Karnataka during the Gandhi Jayanthi celebrations. This involved making on-the-spot cartoons involving Mahatma Gandhi. These cartoons were then exhibited and compiled into a book. o My entry in the nation wide prestigious Hindustan Times Cartoon Competition was chosen to be exhibited throughout India. o My cartoon was selected to be exhibited in Dharwar under the auspices of the Karnataka Cartoonists Association. o Organized a cartoon exhibition on the theme PEACE for 8 days from the 8th to the 15th August 1998. Contributed around 15 cartoons for the same. This was sponsored by Intel. This received extensive coverage in the National press. OTHER PROFESSIONAL WORK WEB-SITE DESIGN PRESENTATION DESIGN BROCHURE / ILLUSTRATIONS o Designed a website for JL Computer Services Pvt. Ltd. o Designed my own cartoon website ( http://www.bangalorenet.com/cartoons/ ) o Was commissioned to prepare the presentation material for a speaker at a conference on applied psychology. o Created a 'Cartoon Golf Course' 30 feet X 10 feet for the Indian Golf Addicts Association which is now framed and on display in the Coimbatore golf club. oDid a brochure design and group caricature of committee members for a social welfare organization.(SOGA). o Did a brochure design for a social welfare organization called 'Makkale Sahaya Vani' OTHER HOBBIES Sketching, Metal Craft, Cooking, Clay modeling, Collection of match box covers and collection of autographs of celebrities on their caricatures. MEDIA COVERAGE MEDIA WHAT THE MEDIA SAY WHAT THE MEDIA SAY WHAT THE MEDIA SAY WHAT THE MEDIA SAY o I have been interviewed by the Star Television network in a show called 'Good morning India' - broadcast to viewers all over India. o I was chosen and featured in 'Talent Hunt' which is a weekly program of the 'Siti Cable' network. o Was interviewed by the Star Television Network which was broadcast several times over the national hookup.- October 2nd 1998 o Have been featured in various newspapers and magazines several times. The Times of India, November 14, 1997 What was 17-year old Raghava doing in the Chinnaswamy Stadium locker room while the national cricket team members showered and rested? The young determined 11th Standard student from Bishop Cotton School looked at them with professional absorption as he caricatured them for his collection. Usually boys of his age are bashful, but not Raghava��. The Asian Age, August 9, 1998 Cartoonists draw crowds with new theme �Raghava looked at his caricature with satisfaction as he signed his name at the bottom of the computer screen. A cartoonist as old as his memory, Raghava is a part of Cartoonists Unanimous, a group which was formed by six cartoonists, a year ago�.. The Times of India, August 17, 1998 Virtual People A clutch of laugh lines At an age when boys doodle in class, he could draw caricatures of his teachers�Today at 17 Raghava's black pen has sketched hundreds of lampoon-lines. � �Chinese philosopher Lin Yutang said the chemical function of humor is to change the character of thought. Raghava might do just that in his adult years to come. For now , his way of joking is to tell the truth� The Times of India, August 9, 1998 Raghava and Abishek are the youngest of the lot� The sophistication in their imagination is laudable�. The Hindu, July 24, 1998 Deep sense of visual wit Raghava Kalyanaraman who is a student of Bishop Cotton Boys' school, has gone international; he has conducted workshops on Indian cartooning.He brings all his exuberance into his cartoons, and plans to combine theater and cartooning two quite unrelated fields�. The Times of India, September 1998 Wot talent !!! Cartoonists Unanimous exhibition was another delight. Indubitably both Rasheed and Raghava are brilliant. Their views on peace; the cleanliness of their lines; the incisiveness of their thoughts and the clarity of depiction. More impactful in the case of Raghava, a mere stripling; if 'now' is any indication of the future; if this brain carries on like this; watch out India. The Times of India January 1, 1998 For cartloads of cartoons Raghava is a precocious 17- year-old schoolboy. He is unusual because he scours newspapers like a hawk searching for prey. An amateur cartoonist. He has to keep himself in step with the times and and finds politicians sitting ducks for his satire. Hard to believe that this lad has started cartooning just 8 months ago� The Hindu, August 14, 1998 Forked wit and firm hand The exhibits nevertheless are each remarkable for their forked wit and firm hand. Even it looks like Raghava is faltering with his contours at some places, this is not repeated in all his works. In other works that bear no resemblance to this caricature, his lines are sure and persistent. � Raghava's caricature of Kofi Annan is a brilliant effort. The Deccan Herald, August 14, 1998 The youngest of the lot is Raghava KK (17), who is a regular cartoonist for the Asian Age and other newspapers and has his own website on the internet says that � The Economic Times, August 9, 1998 Raghava uses computers to create his caricatures as he finds the experience of getting clear images without using his traditional cartooning tools especially exciting. "We also want to encourage young talent to blossom there are so many who don't have an avenue to exhibit their talent. So we want to do our best to support and give encouragement for those who are interested in cartooning.", says Raghava, with wisdom beyond his years. � APPRECIATION FROM CELEBRITIES CELEBRITIES Have met, caricatured and have been appreciated by various political leaders, film personalities, musicians, entertainers, sport personalities and other eminent figures including the Prime Minister of India - Mr Atal Behari Vajpayee. COMMUNITY SERVICE Helped with fund raising for SOGA when they raised funds for the opportunity section of the Sophia Girls School, Bangalore. Have organized a dance program for the Healthy Hearts Club, Bangalore. Have instituted a program for encouraging young writers and artists from various schools in Bangalore by coordinating with various newspapers and magazines. Member of PFA (People for Animals) AWARDS AND PRIZES 1996-1998 o Awarded an honor for Excellence in Cartooning by the school during the commemoration ceremony of the 50th year of Indian Independence o Won the first prize in the prestigious intercollegiate competition ('Autumn Muse') , held by St John's Medical College, Bangalore. - 1997 o Won the first prize in an intercollegiate cartoon competition held by the Christ college of Bangalore - 1997 o Won an intercollegiate cartoon competition held by Rotaract Club of Bangalore - 1996. o Won collage competition held by the Bangalore University - 1997 o Won the first prize in the collage competition held at Baldwin Girls' School Bangalore o Won the second prize for Cartooning at 'Interface 98' an intercollegiate competition. | |||||||||||||||||||||||
| About my Group "CARTOONISTS UNANIMOUS" | ||||||||||||||||||||||||
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CARTOONISTS UNANIMOUS | The Cartoonists Unanimous is a dynamic group of six budding cartoonists of Bangalore. None of them have had any formal training in the art of cartooning but their works are so professional that they are very frequently published in newspapers and magazines. It all started a year ago at a workshop conducted by eminent cartoonist Mr. Ponnappa, organized by Madhyam. The participants decided to keep in touch and soon worked earnestly to bring about a cartoon calendar, which effort ended as a fiasco. This resulted in demoralization and eventually, the cartoonists lost touch. A few months back, the group was revived from its deathbed by a few of them and the Cartoonists Unanimous was reborn. The Cartoonists Unanimous are: Abhishek Hazra, Balraj K.N, Raghava K.K, Rasheed Kappan, Samita Rathor and Sunil Raj Philip. Abhishek(25) studies graphic design at Srishti. He has been a visualizer for an ad agency. His cartoons are regularly published by the Times of India. Balraj(25) is a sculptor who works for Ethos. He illustrates for the TOI and is part of the NIE dept. of the TOI. Raghava (17) is the youngest of the bunch. He is in class XII at Bishop Cottons. He is the most active of the lot and is a regular cartoonist for the TOI, the Indian Express and the Asian Age. He has his own web site on the internet (http://www.bangalorenet.com/cartoons/ ). Rasheed(28) is a journalist with the Hindu, who illustrates for the same. Samita(26) runs her own ad agency. Cartooning is a hobby for her and she has had her work published in Bangalore magazine. She also designs menu cards and brochures for her clients, some of them being Hindustan Lever. Sunil(28) is studying to become a pastor at the United Theological College. "This is a unique group. Ours is probably the only cartoonists association in India that actually gets down finished cartoons on paper and not waste time organizing guest lectures and meetings endlessly", say the cartoonists. They hold different views on issues, they admire different cartoonists and their couldn't be more different. Yet, they are united in their common purpose and passion. They are currently working towards an exhibition at the Alliance Francaise de Bangalore. The theme of the exhibition is Peace, starting from the family to global peace. The young cartoonists intend to make people realize that cartoons can make a person laugh as well as make a person think. This exhibition is a non commercial venture that aims not to see their work but to make an impact. It is humour with a purpose. Samita and Raghava both conduct workshops for school children and encourage children to discover the magic of this wonderful artform. The group also plans on conducting more such exhibitions and workshops in the future. "We do not want to impose our views on anyone. We just want to create awareness among the public. Cartooning is not our bread and butter, but we just love cartooning", say the motley group. This is a very powerful medium of expression. These inspired youngsters are a serious and responsible lot, with vision and verve to match. One hopes they find their niche in the world of art. Article by Deepa D. The first time the six of us met was at a cartoon workshop organized by Madhyam at Bangalore.. The easy cameraderie that we shared soon translated itself into something more tangible. Fuelled by the enormous enthusiasm of Samitha and Raghava, given the right direction by Rasheed, the idea for a new organisation was born. After discussing many possible names, 'Cartoonists Unanimous' was unanimously chosen. Undeterred by the failure in getting the first project off-ground, Cartoonists Unanimous now embarked on an ambitious project. Something which would allow us to express ourselves. Something that would be very close to our hearts. Something that people would relate to. We unanimously chose 'Peace'. Strengthened by the induction of Balraj, The team now consisted of : Abhishek Hazra, Balraj, Rasheed Kappan, Raghava KK , Samitha Rathor and Sunil Raj Phillip . The styles were diverse, to put it mildly. From the almost incomprehensible surrealism of Abhishek to the squiggly simplicity of Balraj, from the geometric stylization of Rasheed to the riotous contrasts of Raghava, from the austere godliness of Sunil to the vibrant earthiness of Samitha, there were contrasts aplenty in style. The perspectives were different too, even though nuclear issues had a large mindshare. Then started the frenetic activity. We did not know there were so many nice people in Bangalore. Alliance Francaise de Bangalore came forward with the space. Fabricana put up the panels and lighting for us. The 70 odd drawings that were exhibited at the Alliance Francaise de Bangalore from the 8th to the 15th of August were drawn specifically for the series of exhibitions starting with this one. Intel Asia sponsored the inauguration. In fact Intel did much more. They had some of us trained in the State-of-the-art hardware and software technologies required for cartooning and animation. This synergy between technology and creativity was amply demonstrated during the course of the exhibition when visitors were caricatured on the computer. The response from art lovers and the press was unprecedented. The exhibition had over 2000 visitors. The press seemed to love the relevance of the theme and the fact that this exhibition was one of its kind. The press coverage was excellent and has motivated us to do much more in the future.
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